Game and Level Designer

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A strategy multiplayer engine-building board game about taking control of the narrative of a theatre play, inspired by Gnostic ideas of fate.

A Game Design Document for a strategic cooperative multiplayer board game about exploring a shattered and scattered world, and uncovering what remains of its rules.

An asymmetrical multiplayer adventure board game about three gods fighting for territory and competing for alliance with a lone hero, while that hero battles their way through their territory to slay one of them.